Until “Resident Evil 3: Nemesis” hit stores last week, “Dino Crisis” was my favorite adventure game. She thinks she’s just supposed to track down some crazy chemist. Regina starts the mission not knowing Rex is out there. Players begin “Dino Crisis” as special agent Regina, a redheaded weapons expert who modifies guns as a hobby. The story unfolds as players inch forward, progress slowed by constant attacks from relentless creatures whose intelligence seems greater than their pea-sized brains should be able to muster. But “Dino Crisis” executes its tired story line so well that players quickly find themselves engrossed in the shadowy maze of bunkers that makes up Ibis Island.Īs in “Resident Evil,” players find themselves at the beginning of the game poorly equipped and only vaguely aware of what lies ahead. His presence-even when unseen-dominates “Dino Crisis” as players creep through a mysterious island laboratory in search of a mad scientist. Rex lives up to his terrifying reputation in “Dino Crisis,” a dark PlayStation adventure from the creators of the legendary “Resident Evil” series. And there’s that none-too-neighborly disposition-displayed in everything from Sid and Marty Krofft’s “Land of the Lost” to Steven Spielberg’s “Jurassic Park.” There are, of course, those flesh-tearing teeth. If you’ve ever examined the bones of Tyrannosaurus Rex, you know he’s not the sort of guy you would want hanging around the neighborhood.
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